Objective
The idea behind this game was to create a classic shoot ’em up experience with a unique visual twist, and a one button gameplay.
Using only black and white pixels, I aimed to evoke a nostalgic feeling.
This project challenged me to blend old-school design with modern tools, resulting in a thrilling and visually distinct shoot ’em up adventure. Dive into the chaos, dodge enemy fire: the game will speed up and every obstacle and bonus are randomly generated!
It was done with Unity.